“Injured”
by
Lord Thanatos
Scenes:
SCENE
1: Relaunch
The
Greate Pier approaches Behlamun once again and assumes a synchronous orbit over
the colony.
LT:
“Captain’s log, stardate 63213.82. We
departed from Harwood colony 2 days ago and have now arrived at Behlamun planet.
The closest one of the three massive Inj ships, affectionately named Behemoths
by the people dissecting the Inj database, is due to arrive here as well in
approximately 2 and a half days. Without a good plan on how to defeat them,
I’m not certain what the outcome of a direct confrontation will be, but the
outlook is bleak at best.”
LT:
“Yellow alert. LT to Elpek. Launch all shuttles.”
Elpek:
“Yes, sir.”
LT:
“Maresca, inform Behlamun of our arrival.”
Selurtis
walks in and is noticed by the captain.
Maresca:
“They’re already aware of our presence and are hailing us, captain.”
LT:
“Take a message, crewman. Lieutenant Commander, what can I do for you?”
Selurtis:
“Good morning, captain. As per your request I came up with some basic security
measures for Behlamun.”
LT:
“Let’s hear it…”
Selurtis:
“Well, I’m not sure you want to hear this…”
LT:
“Judging by your reputation, it can’t be that bad… Is it?”
Selurtis:
“Well, with limited time and resources, there’s only so much you can
do.”
LT:
“I know, we don’t have any phaser arrays or torpedo launchers…”
Selurtis:
“The only thing we can do is install a shield generator. Lieutenant
Commander Serrag promised me a spare one together with 2 power generators. I’d
like permission to assign a four man engineering team to install that equipment
on the planet. At least if you and the colony leader agree.”
LT:
“Permission granted pending the clearance from Vander, but I doubt he’ll
refuse anything that will help protect his people.”
Selurtis:
“Thank you, sir.”
LT:
“Ask Serrag to assemble a team.”
Selurtis:
“Yes, sir. I’d also like permission to schedule some drills for the
Behlamun. I assume the entire security staff has to remain onboard in case the
Inj board us again, so, it might be wise to teach the Behlamun to use their
weapons as efficiently as they can. They have limited experience…”
LT:
“Agreed. You will lead the drills yourself, lieutenant commander.”
Selurtis:
“With pleasure, sir. It’s a shame we can’t do much else… The biggest
line of defense for Behlamun is the fleet of shuttles in orbit… We managed to
fight off 2 Inj shuttles last time, but I’m sure you understand it will be
nearly impossible to defend this planet against that Behemoth out there if the
Greate Pier fails to stop it.”
LT
stares at the viewscreen, which is off… His look reveals he knows the facts
all to well…
SCENE
2: Enemies and friends
Vander
looks out of his office window overlooking the center of the colony. A knock on
the door is heard.
Vander:
“Come in, captain…”
Vander
moves towards the door to greet LT.
LT:
“Vander…”
Vander:
“Welcome, captain.”
LT:
“Thank you.”
They
shake hands…
Vander:
“And thank you for coming to our aid once again…”
LT:
“Let’s hope our aid is enough… Let’s get straight to business, time is
somewhat pressing, Vander. To help things along, Lieutenant Commander Selurtis
has made some suggestions to make things a bit safer… He suggests we install a
shield generator to protect the colony and train all who are able to defend
themselves with some drills…”
Vander:
“That would be greatly appreciated, captain…”
LT:
“I’ll be frank with you, Vander… Even the Greate Pier might not be able to
hold off that Behemoth…”
Vander
finishes the sentence.
Vander:
“…and after that, the shuttle fleet and the shields will only be postponing
the inevitable, I understand, captain. And that’s also the reason I fail to
understand why your Federation is taking such a huge risk in defending us…
They stand to lose a ship and a brave crew.”
LT:
“We have sort of a saying on our world: ’the enemy of my enemy is my friend’… We have a common enemy
and it is in both our interest to stop this enemy before more people get
killed…”
SCENE
3: Bad soup day
Meanwhile,
on the bridge.
Eisinga:
“Admiral, what can I do for you?”
Mullins:
“Hello commander. Where’s the captain?”
Eisinga:
“He’s currently on the surface with colony leader Vander.”
Mullins:
“I see. Well, then I’ll give my orders to you. You are to attempt to contact
the Inj and try as hard as you can to come to a diplomatic solution.”
Eisinga
jumps up from the big chair and protests against the admiral’s words…
Eisinga:
“A diplomatic solution, sir? With all due respect, that is…”
Mullins
raises his hand and interrupts the first officer.
Mullins:
“I know, I know, I know… It’ll probably be like talking to a wall… But
also with all due respect to the Greate Pier, it’s but a mosquito on the
elephant’s back.”
Eisinga:
“Shall I tell you a story about the mosquito back in the day when malaria was
a deadly disease?”
Mullins
laughs…
Mullins:
“Haha, ok, bad example… But I assume the point is made…”
Eisinga:
“Of course… But don’t write us off yet. We’ll attempt to contact the
Inj, but I doubt they would even respond to our hails, except maybe with their
weapons.”
Mullins:
“Try anything to open conversation… I don’t have to tell you how
important this is, commander.”
Eisinga:
“No, sir.”
Mullins:
“Good luck. Mullins out.”
The
viewscreen turns to black again. Eisinga sits back down in the chair and ponders
for a moment.
Eisinga:
“Commander Eisinga to Captain LT.”
LT:
“Yes, commander?”
Eisinga:
“Sorry to disturb you, gentlemen. The admiral just ordered us to try diplomacy
with the Inj, captain.”
Both
the captain and Vander look surprised…
LT:
“What?!...”
Eisinga:
“I recommend that we intercept the Inj and try to open talks from relatively
close proximity.”
LT:
“Reason?”
Eisinga:
“It’s easy to ignore someone who is screaming at you from a distance… We
should move to their location so can we demand their attention. And if a battle
ensues, it will be 2 days away from Behlamun, which might buy the planet some
time, in case the Greate Pier fails.”
LT:
“Alright, commander… Lay in a course to intercept the Inj vessel and engage
as soon as I’m onboard, warp factor 9. I’ll be there in a few minutes.”
Eisinga:
“Understood.”
LT:
“Well, it seems we have a slight change of plan… I don’t think diplomacy
will bring us anywhere, but at this point I’ll try anything…”
Vander:
“I don’t like to sound pessimistic, captain, but whichever way it turns out,
it’ll all be over in 2 days…”
LT:
“Well, I must admit, the log I recorded this morning wasn’t exactly cheerful
either, against my usual disposition. Perhaps it was because I hadn’t had my
soup yet…”
SCENE
4: Die with your boots on
K’Ehlen
is at her station on the bridge and looks a little annoyed. After a moment she
decides to talk to the captain and walks across the bridge up to the ready room
door. The captain hears the chime chirp and answers.
LT:
“Come in…”
The
door whooshes open and the Klingon enters.
LT:
“K’Ehlen, what can I do for you?”
K’Ehlen:
“Permission to speak freely sir?”
LT:
“Of course…”
K’Ehlen:
“Why are we attempting to talk to the Inj?”
The
captain doesn’t answer, as he seems to struggle to find a suitable answer.
K’Ehlen:
“They’ve killed hundreds of innocent people and who knows what the other 2
Behemoths have been up to… Even a human must see that their ways are not
honorable!”
LT:
“Yes, I do see that.”
K’Ehlen:
“Then why are we trying this diplomacy nonsense?”
LT:
“Because that nonsense may just save us and the Behlamun, ensign.”
K’Ehlen:
“It may sound weird, coming from a Klingon, but I don’t think their skills
go far beyond fighting battles and taking what they want. Diplomacy will lead to
nothing.”
LT:
“Believe me; personally I’d like to punch some Inj noses… But I’m afraid
the admiral wants us to at least try to open talks between us and them.
And I agree. It might work, and if it doesn’t we can always
punch noses. The point is: it’s an option, and we need to try.”
K’Ehlen:
“The Klingon Defense Force would have solved this problem by now…”
LT:
“Well, I don’t see any Klingon ships around, ensign. And the Klingons are
our allies. No, it’s not that simple, K’Ehlen… We’re out here all alone,
just one ship. No Starfleet or Klingon ships to help us… As much as I feel
akin to Klingons and as much as I’d like to kill ‘em all, I can’t just
open fire at them. We’ll be blown out of the water in mere minutes...”
K’Ehlen:
“I forgot that you humans don’t wish to die in battle, to die for what you
believe in and to be remembered for your pride and courage…”
LT:
“On the contrary… I’m extremely proud to command this ship and
I’m more than willing to die in battle. But not if we die for nothing…
If they destroy us, we will not be remembered as heroes who died in a
glorious battle… We’d be remembered as the crew that failed the Federation,
and I’ll be damned if I let that happen to my crew! I will not
fail the Federation! If it comes to a fight, I’ll fight to the bitter end…
Rest assured, K’Ehlen, I will not exit stage right with my tail between my
trembling legs! No matter what it takes, I will stop the Inj from
reaching Behlamun! Because if they do reach Behlamun, it’ll be gone in
minutes. Then the border colonies which aren’t protected yet are next. Not on
my watch, ensign… I’m responsible for this ship, the Behlamun and the border
colonies… So, don’t doubt my willingness to die for the cause, Klingon.
I’d ram this ship straight into the side of that Behemoth if I thought it
would get us anywhere… But there have been enough pointless deaths on
our side because of the Inj…”
After
a moment of silence…
LT:
“It’s great if people back on Earth and Q’onos feel proud of what we did,
if we died well in a battle with the Inj… I know it’s a Klingon horror
story, but if it’s all the same to you, I’d like to grow old, sit on my
porch and be proud of myself as well… I have no particular desire to die,
K’Ehlen… But I will, if necessary.”
SCENE
5: First contact
Yasmine
Cole picks up a cup of coffee from the replicator in her quarters and sits down
in a chair… She adjusts the screen on her table and pushes a couple of buttons
to establish contact with someone. After a couple of seconds Daniel Krager
appears on the screen.
Krager:
“Yasmine!”
Dan
looks extremely happy…
Yasmine:
“Hey Dan, sweetie...”
Krager:
“How have you been doing? Is that a uniform I see? Hahaha…”
Yasmine:
“Yes, it is… Your girlfriend is now a crewman!”
Krager:
“Oh that’s cool! Congratulations!”
Yasmine:
“Thank you... So, you can imagine I’ve been quite well, hahaha…”
Krager:
“Good!”
Yasmine:
“How are things on Utis VIII?”
Krager:
“Really good… Everyone is still settling in a little bit, but for as far as
I can tell business is as it was before the attack.”
Yasmine:
“Hey, sorry if it took me a while for me to contact you, sweetie…”
Krager:
“Don’t worry about it, you told me in advance it might be a while. I
actually didn’t expect you to call me as soon as you did, hahaha… And I
totally understand you need to find yourself and also find your place on that
ship of yours… Besides your new rank, are things working out a little bit for
you?”
Yasmine:
“Absolutely… There are now two horses for me to take care of here
onboard and…”
Krager
interrupts.
Krager:
“Two horses?! Is the Greate Pier turning into some kind of mobile
petting zoo or something?”
Yasmine:
“No, hahaha. Actually, we’re all under orders not to tell anyone, so I never
did, ok?”
Krager:
“Oh… That’s odd.”
Yasmine:
“I’ll explain sometime, ok?”
Krager:
“Alright… I won’t breathe a word… How are things in sickbay?”
Yasmine:
“Well, perhaps you heard about the stuff that went on at Behlamun…”
Krager:
“Yes, I heard…”
Yasmine:
“It was my big initiation… I helped out treating the injured.”
Krager:
“Really? Wow, that must have been quite… well…”
Yasmine:
“Exciting… Not in the wrong sense of the word, because it was quite
unsettling to see so many people in pain and mourning over their lost friends at
the same time… Quite a nasty atmosphere… Their infirmary nor its staff were
prepared for large scale casualties… But it felt so good to be
able to help those people… I really do think I’m in the right place for now,
Dan.”
Krager:
“That’s good to hear, honey… I’m really, really happy for you.”
Yasmine:
“Thank you so much, I really need your support…”
Krager:
“And you got it…”
SCENE
6: Course change
Pattison:
“Sir, they’ve changed course…”
LT:
“New heading?”
Pattison:
“Their new course will take them to a different planet in a nearby solar
system.”
LT:
“This close to the Behlamun system?”
Pattison:
“Yes, sir…”
LT:
“Stuckman, explain.”
Stuckman:
“These 2 solar systems are going to collide soon, sir.”
LT:
“How soon is soon?”
Stuckman:
“The orbits of the outer planets of both systems will be critically influenced
by the suns of the adjacent system in about 400.000 years…”
LT
mockingly replies:
LT:
“That soon, huh? Any life on the planet they’re heading for?”
Holcraft:
“Long range sensors are scanning… And yes, there is life on that
planet. A pre-warp civilization…”
LT:
“Damn… Set a course for that planet and increase to warp 9.8.”
Pattison:
“Aye, sir. Course changed, accelerating to warp 9.8.”
LT:
“E.T.A.?”
Pattison:
“58 minutes, sir.”
LT:
“How much sooner will they be there?”
Holcraft:
”1 minute and 35 seconds, sir.”
Eisinga:
“Enough time to vaporize a big city…”
LT:
“Population, Holcraft?”
Holcraft:
“3.5 billion of which 60% in large cities scattered across all continents.”
LT:
“Jolly…”
Eisinga:
“Maresca, contact the Behlamun and ask if they know anything about that
planet.”
SCENE
7: Occupied
Margon
is busy in engineering pushing random buttons… Kerr, in a good mood, walks in
and disturbs him.
Kerr:
“Margon, how are you? Hahaha…”
Margon:
“Not now, Kerr… I need to keep an eye on the engines… The captain thinks
it’s necessary again to travel at warp 9.8…”
Kerr:
“Oh come on, Margon, don’t tell me you’re cranky?”
Margon:
“I am not cranky, I’m busy… Don’t you have to practice
drinking bloodwine or something?”
An
evil smile adorns the busy engineer.
Kerr:
“Ah, yes, Serrag told me you thought I couldn’t stand bloodwine too well…
That may be true, perhaps… However, after our little drinking party I
at least slept in my own bed, HAHAHAHA! Where was it that they found you,
Margon? Curled up in a corner of the shuttle maintenance bay, was it?
HAHAHAHA!”
Margon,
still busy pushing buttons and increasingly agitated…
Margon:
“Terribly funny, Kerr…”
Serrag
walks by…
Serrag:
“I thought it was…”
Kerr
laughs loudly again…
SCENE
8: Non communicado
LT:
“Open hailing frequencies to the Inj vessel…”
Maresca:
“Open, sir.”
LT:
“This is Captain LT of the Federation starship Greate Pier. Please respond.”
No
response…
LT:
“Captain LT to the Inj vessel. Please acknowledge.”
Again
nothing… LT looks over at the communications station to his right.
LT:
“Are they receiving us, crewman?”
Maresca:
“Their communications equipment is working fine, they’re listening, captain.
They’re just not responding.”
LT:
“Any word from Behlamun?”
Maresca:
“The people are called the Osid, and the planet is named Alsk. The Behlamun
have had no dealings with the Osid, this is about as much as they know.”
LT:
“This is Captain LT hailing the Inj vessel heading for planet Alsk.”
No
luck… The captain shakes his head.
Maresca:
“Sir, incoming transmission from Admiral Mullins.”
LT:
“On screen…”
Mullins:
“Captain, status please.”
LT:
“We’re closing in on the Inj vessel and have tried hailing them. So far we
received no answer to our hails. In addition to that problem, they changed
course to a planet in the adjoining solar system. They will arrive there a
minute and a half before we do…”
Mullins:
“Let me guess… Inhabited?”
LT:
“Yes, pre-warp, so we can’t warn them either…”
Mullins:
“The prime directive, yes… We might not be allowed to interfere with their
natural development, however, I’d like to prevent the Inj from doing so as
well… If they didn’t already. Captain, stop the Inj at all cost…
I want the loss of innocent lives by the hands of the Inj to stop. We
don’t know the people down on that planet, but we sure as hell will
defend them from the Inj.”
LT:
“That’s easier said than done…”
Mullins:
“You have your orders. Mullins out.”
LT:
“Great…”
SCENE
9: On duty
Krager:
“Aren’t you supposed to be on duty, by the way?”
Yasmine:
“Well, I fed the horses already and for the moment there isn’t much to do in
sickbay. That might change soon though; we might be in a fight with the Inj
again soon…”
Daniel
raises one eyebrow in near perfect Vulcan style…
Krager:
“Great…”
Yasmine:
“Can’t be helped, I’m afraid…”
Krager:
“Why did you have to choose this particular ship?”
Yasmine:
“And you think Utis VIII is safe? Hahaha…”
Krager:
“Well eh…”
Yasmine:
“If captain LT doesn’t find a way to stop the Inj, the danger might come to
Utis VIII soon… Again.”
Dan
looks a bit unhappy.
Krager:
“You sure know how to cheer a guy up, huh?”
Yasmine:
“Oh come on, be a man, haha…”
Krager:
“I am a man, but still, I’d much rather face that danger together…”
Yasmine:
“It seems there’s a hopeless romantic inside of you…”
Krager
tries to look as cute as he can.
Krager:
“I know, isn’t it cute?”
Yasmine:
“Yes it is, hahaha… But I’m needed here, Dan… At least I
need me to be here…”
Krager:
“I understand… And again, you have my full support…”
Yasmine:
“Don’t you forget, Mr. Krager, I love you.”
Krager:
“And I love you too, Crewman Cole. It’s very reassuring to hear you say
that, so far away…”
Yasmine:
“I’m just 3 days away, Dan, hahaha…”
Yasmine
hears a voice on Dan’s end of the line.
Voice:
“Dan?”
Dan
shouts back…
Krager:
“Just a minute…”
Yasmine:
“Who’s that?”
Krager:
“My boss… I’m on duty at the moment as well, hahaha… I have to go.”
Voice:
“Come on, Dan… You’re needed…”
Yasmine:
“We’ll talk soon, sweetie!”
Krager:
“Gotta run! Bye!”
The
connection is terminated. Yasmine sits back and smiles…
SCENE
10: Inflicting the injury
LT:
“Are we close enough to make a detailed scan of their ship?”
Holcraft:
“I think so, sir.”
LT:
“Alright, let’s go to red alert. Scan them, Holcraft.”
Holcraft
plays around with the buttons on his console.
Holcraft:
“11,022 Inj onboard. They’ve repaired all damage we did last time, sir. All systems appear to be
working nominally…”
LT:
“Of course… No obvious sore spot to poke… Try to find any weak spot,
Holcraft.”
Holcraft:
“Aye, sir. But I’m also picking up another vessel… It’s
close to Alsk… It actually appears to be a small, primitive space station in a
high orbit around the planet.”
LT:
“A space station?”
Holcraft:
“The Osid are pre-warp, but it seems they are taking their first steps into
space… The station is of similar sophistication as Earth’s early 21st
century stations…”
LT:
“Lifesigns?”
Holcraft:
“Three lifesigns.”
Pattison:
“The Inj vessel’s flight path takes them right past the space station,
sir.”
LT:
“Of course… E.T.A.?”
Pattison:
“They will reach the station in a few seconds.”
LT:
“Holcraft, keep track of what they are doing…”
The
captain stands up from his chair.
LT:
“They better leave that station alone…”
Holcraft:
“I’m afraid they might not, sir. They’ve just joined the space station in
orbit. There’s some 60 meters distance between them.”
LT:
“Are we close enough for visual?”
Holcraft:
“Not yet…”
LT:
“Are they firing weapons?”
Holcraft:
“No indication of weapons fire as yet.”
Maresca:
“Sir, the Inj are communicating with the space station…”
LT:
“Can we listen in?”
Maresca:
“I’ll attempt to patch in…”
LT:
“Well, at least we’re gaining on them now…”
Maresca:
“Sorry sir, communication is already terminated…”
Holcraft:
“Weapons fire detected! Going to visual.”
The
viewscreen now shows a debris field and the Behemoth moving away.
LT:
“Dammit! Lifesigns?”
Holcraft:
“None. The entire station is completely obliterated. The Inj are continuing
their course towards the planet.”
K’Ehlen:
“This was a mere show of strength, captain. To warn us that they’re willing
and able to destroy us…”
Serrag:
“As an observation captain, it seems they might not be willing to talk… I
have an idea how to stop them, sir…”
LT:
“Eisinga, deal with it, I’m going to try to contact the Inj again.”
Eisinga:
“Yes, sir.”
Eisinga
walks towards Serrag’s engineering station on the bridge.
LT:
“LT to Inj vessel. Very brave of you to destroy a helpless space station. We
have been patient with you to the point of absurdity. Move away
from the planet or you will be destroyed. You are well aware of
the fact that your ship is no match for our weaponry…”
K’Ehlen:
“Finally…”
The
ugly face of their leader appears on screen.
Leader:
“Hi-Agga, Inj leader. Your weapons cannot destroy us. If you continue your
pursuit we will wipe out the planet’s entire population.”
LT:
“You will fire on that planet whether we pursue you or not. It seems to be a
habit of yours.”
Hi-Agga:
“The creatures have been warned to leave the planet.”
LT:
“You want 3.5 billion people to leave? Even with a small head like yours you
must understand that that’s impossible. What possible business could you have
on that planet?”
Hi-Agga:
“Resources. And our business is our own. Return to your own territory! We will
not be as patient as you claim to be yourself.”
LT:
“Resources? The resources on that planet are readily available on just about
every class M planet in the universe. There are enough vacant ones for you to
colonize, if that is your wish. We could provide you with…”
The
Inj break off contact.
Holcraft:
“They’re firing their secondary weapon on one of the cities on the northern
continent, sir.”
LT:
“What’s our E.T.A., helm?”
Pattison:
“Just a few seconds, sir.”
LT:
“Drop to impulse and open hailing frequencies again.”
Maresca:
“Go ahead, sir.”
LT:
“This is Captain LT. Seize fire or we’ll be forced to take action against
you.”
Eisinga
walks towards the area in front of the captain’s chair…
Eisinga:
“Stop firing at the planet and we will give you back your missing shuttle.”
LT:
“Maresca, close channel.”
He
turns his head towards Eisinga.
LT:
“Commander?”
Eisinga:
“Do you agree with me that the Inj won’t listen, sir?”
LT:
“I do…”
Eisinga:
“People are dying as we speak; we have to stop them now. Talking
won’t help, but Serrag’s plan might.”
LT:
“Alright, go ahead.”
Eisinga:
“Holcraft, did they stop firing?”
Holcraft:
“No, sir. Still firing.”
Eisinga:
“Eisinga to Elpek, send the shuttle towards the Inj vessel.”
Elpek:
“It’s on its way, sir.”
The
tractor beam slowly pushes the Inj shuttle in the direction of the Behemoth…
Serrag:
“Sir, the Inj might get enraged if they realize we stole their shuttle after
murdering its crew.”
LT:
“Helm, stand by to take us out of here at warp 1.”
Pattison:
“On your command, sir.”
Eisinga:
“At least they’ll stop firing at the planet if they are pissed off
about it…”
The
Inj shuttle slowly but surely floats towards his giant brother.
Holcraft:
“They’ve stopped firing at the planet, sir! They’re coming about and
heading towards us…”
LT:
“Good, good…”
K’Ehlen:
“Phasers, sir?”
LT:
“Not yet, ensign…”
Maresca:
“Sir, they’re hailing us.”
LT:
“Alright, let’s see what they have to say… On screen.”
Hi-Agga:
“You are responsible for the disappearance of that shuttle, captain. This is
where you die!”
LT:
“You apparently don’t know me well enough to threaten me.”
Holcraft:
“They’re locking weapons…”
LT:
“Cut transmission.”
LT
looks over at the tactical station.
LT:
“As soon as they fire on us, return fire at will, ensign.”
K’Ehlen:
“Gladly, sir…”
Holcraft:
“That would be right about now.”
The
Greate Pier takes a few hits…
K’Ehlen:
“Returning fire!”
The
ships keep exchanging fire for a while...
Holcraft:
“They will be in secondary weapons range in 6 seconds, sir!”
LT:
“Alright, helm, now.”
Pattison:
“Warp 1…”
Just
2 seconds later…
LT:
“Alright, drop to 100 kph…”
Pattison:
“Sir?”
LT:
“Do it…”
Pattison:
“We’re at 100 kph, sir.”
LT:
“LT to engineering, vent some plasma from the port nacelle… We want to
simulate having severe damage.”
Bynes:
“I’m on it sir, just a second…”
Moments
later, plasma vents from the port nacelle as ordered.
Eisinga:
“Why the limp, sir?”
LT:
“If they think they can overtake us, they’ll pick up their shuttle first
instead of trying to finish us.”
Eisinga:
“Why don’t we stay at warp then? They know they can’t catch us…”
LT:
“I want to see the show, commander. Or didn’t you and Serrag plan some
fireworks?”
The
commander laughs…
Eisinga:
“Get the captain a view of the Inj ships…”
The
screen shows both Inj ships… The Behemoth uses a tractor beam to pull in the
shuttle… It disappears behind the doors of one of the shuttle bays. Then the
giant ship can be seen moving back to the planet, presumably to continue
firing…
Holcraft:
“They’re heading back to the planet, sir. Are we going to let them destroy
the rest of the Osid?”
Eisinga:
“Not quite, Giles… Maresca, please hail the Inj shuttle.”
Maresca:
“The shuttle, sir?”
Eisinga:
“Do it, crewman.”
Maresca:
“Opening a channel…”
As
the channel is opened, a small explosion can be seen on screen…
Maresca:
“Can’t get through, sir…”
Eisinga:
“You might want to check the viewscreen, Maresca, you’ll see why… Serrag?
Is that it?”
Serrag:
“Patience, sir…”
Holcraft:
“It seems the shuttle exploded inside the big ship, sir… But…”
Before
Holcraft can finish his sentence, a series of explosions in rapid succession can
be seen on the screen. Followed by an extremely massive last one that fills the
entire screen with a bright white light. The entire bridge crew has to squint…
LT:
“Holcraft, scan please.”
He
fiddles around with the buttons again…
Holcraft:
“Sir! The Behemoth is gone! Completely destroyed… Nothing left but a huge
debris field! Hahaha!”
Sighs
of relief and cheers can be heard mixed together on the bridge…
LT:
“Cancel red alert and plasma venting… Clever idea, Serrag… Well done.”
Serrag:
“Thank you, sir. Though I can’t be excited about killing so many…”
LT:
“11,000 Inj… But, it had to be done…”
Serrag: "11,022, sir."
The captain gives Serrag a look that tells him to shut up.
K’Ehlen:
“Serves them right. They fight without honor…”
LT:
“If they had their way, they would probably have killed all 3.5 billion
Osid… And I don’t know about you people, but it doesn’t particularly
sadden me to get rid of these bastards… Helm, take us back to Alsk.”
Pattison:
“Aye, sir.”
Maresca:
“Sir, Admiral Mullins is hailing again, sir.”
LT:
“On screen.”
Mullins:
“Captain, status.”
LT:
“Admiral, we have some casualties to report… However, this time you won’t
need to inform any families… The Behemoth has been destroyed.”
Mullins:
“Really?...”
The
captain puts a semi acted arrogant look on his face when he replies.
LT:
“It sounds as if you doubted our ability to take care of this situation,
sir… You gave me your orders and we carried them out.”
The
admiral is amazed…
Mullins:
“Destroyed? The whole thing?”
Holcraft:
“There’s nothing left but debris scattered over many miles, sir.”
Mullins
stills sounds and looks amazed, and it’s as if he doesn’t know what to say.
Mullins:
“Well… Good work then, people… But how?”
Serrag:
“We had to sacrifice the shuttle we captured, sir. By hailing the Inj shuttle
after it was taken back into the shuttle bay of the Behemoth, we simply
detonated some relatively light explosives near the highly combustible fuel
supply. From there it was a simple chain reaction throughout the entire ship.
The fuel they utilize to power their ships is a very primitive liquid. Quite
inefficient and…”
Mullins:
“Yeees, yes, thank you, commander…”
LT:
“We saw no other alternative then to destroy them, sir. They had no interest
in diplomatic talks whatsoever and the lives of billions were at stake.”
Mullins:
“I’ll be interested to read your report, captain.”
LT:
“I’ll start working on it right away.”
Pattison:
“We’re in orbit, sir.”
Mullins:
“How did the planet fare?”
LT:
“We’re about to establish the damage, sir. Holcraft?”
Eisinga:
“They did fire on the planet, I’m afraid, admiral.”
Holcraft:
“And I’m afraid they did the necessary damage… They destroyed part
of the suburbs of a major city. Death toll is estimated at around 12.401…”
Mullins:
“12.400?!”
Serrag:
“And one.”
LT:
“On the bright side, admiral, we prevented the deaths of billions more…”
Eisinga:
“Is there nothing we can do, sir? Medical assistance at least?”
Mullins:
“I’m afraid even these circumstances do not allow for us to break the prime
directive. They are a pre-warp civilization.”
Eisinga:
“By stopping the attack we already interfered, admiral.”
Mullins:
“I realize that, commander…”
Eisinga:
“Don’t you think their civilization isn’t already contaminated? This
disaster will have a profound influence on the global community.”
Mullins:
“I’m sorry, commander. But I’m also under very specific orders myself
to enforce the prime directive in this particular case. Next to that I think
there isn’t much we can do, medically. There probably aren’t many wounded if
Utis VIII was any indication. Lieutenant Holcraft, please scan for wounded
people.”
Holcraft:
“Aye, sir. Scanning… I read 107 wounded, sir. In varying degrees of
severity.”
Mullins:
“I think they can take care of that themselves. Commander, I understand your
frustration, I can’t say I feel any different. Though it wasn’t mine, the
decision stands.”
Eisinga
doesn’t answer.
LT:
“Helm, set a course for Behlamun, warp 6.”
Pattison:
“Aye, sir.”
LT:
“Admiral, we’re on our way back to Behlamun. Lieutenant Commander Selurtis
is helping the Behlamun to set up shields and is giving defensive combat
training. I’d like to see what more we can do for them.”
Mullins:
“Permission granted. You have 3 days, captain. Then I want you to return to
the border colonies. Pick up every Kaneda from Stewart colony to where
Lieutenant Commander Linton’s crew in setting up defenses. By the time you
arrive, he’ll probably be at Pershard IX Delta. You are ordered to escort his
cargo ship to every next colony until all defenses are set up…”
LT:
“Understood.”
Mullins:
“One more thing, captain. Is your ship banged up again?”
LT:
“Holcraft?”
Holcraft:
“Minor damage, sir. Repairs should already be done by the time we reach
Behlamun.”
Mullins:
“Good. Mullins out.”
SCENE
11: All hands off deck
The
Greate Pier enters orbit over Behlamun yet again. The captain can be seen
walking on the surface, towards Vander’s office. Vander has already seen him
coming and walks outside to meet him.
Vander:
“Captain!”
LT:
“Hello Vander…”
Vander:
“May I assume your mission was a success, seeing you’re still alive?”
LT:
“A success of sorts… We managed to destroy the Inj ship; they won’t be
bothering you anymore. But the Osid suffered many, many deaths…”
Vander:
“I’m sorry to hear…”
LT:
“Well, nothing we can do about it anymore… How have things been here? Did
Selurtis make some progress?”
Vander:
“The shields are fully functional already and I think Selurtis is leading his
8th security drill, hahaha…”
LT:
“Really? Hmm, he’s really at it, isn’t he? Anyway, I have permission from
my superior to stay another 3 days so Selurtis can implement some further
security measures if you deem them necessary. And we’ll help you with whatever
else you need.”
Vander:
“We’re greatly in your debt, captain. I wish we could repay you in some
way…”
LT:
“As a matter of fact, you can… If we’re not imposing that is…”
Vander:
“Name it…”
LT:
“My engineering crew is in need of shore leave…”
Vander:
“They are welcome, as is the rest of your crew. It’s the least we can do,
captain.”
LT:
“Thank you.”
Vander:
“Vander to security.”
Loter:
“Security. Loter here.”
Vander:
“Loter, I’ve given my permission to crew of the Greate Pier to take shore
leave here on the planet. They’ll be staying for a few days… Make sure
they’re treated as friends and have full access to all facilities that are
still in one piece.”
Loter:
“I’ll see to it.”
LT:
“Captain LT to Serrag.”
Serrag:
“Serrag here, sir.”
LT:
“Inform your crew that they are all officially on shore leave for 3 days. They
are welcome here on the surface.”
Serrag:
“I’ll relay the message, sir. Thank you.”
Serrag
walks towards Margon who is at a nearby console.
Serrag:
“Margon, the captain arranged shore leave for the entire engineering staff.”
Margon:
“That’ll do them good…”
Serrag:
“Them? Are you not going to the surface?”
Margon:
“Maybe for some mok'bara training tomorrow… My idea of shore leave is simply
not having to see my fellow officers for a while… Except those whom I regard
as my friends of course, HAHAHAHA!”
Margon
slaps Serrag on the shoulder. The poor Vulcan nearly falls over and he coughs…
Margon:
“How about another little visit to the lounge tonight to celebrate our
victory? Kerr will be joining as well.”
Serrag:
“Sounds interesting. I’ll teach you how to drink…”
SCENE
12: Good spirits
Bart
Endersby, the holographic bartender, brings a drink to Doctor Shelley, sitting
at a table in the lounge. The bartender seems to be in good spirits…
Endersby:
“Here you go… Bolian tonic water. Just what the doctor ordered, hahaha…”
Shelley:
“Haha, thank you, Bart.”
Endersby:
“This beverage originates from Bolarus IX and it’s supposed to have a
calming effect… Perhaps you should…”
Bart’s
sentence is interrupted when he is distracted by a familiar and quite loud
Klingon laugh… The trio of trouble walks in, smiling and laughing. Margon,
Kerr and Serrag walk towards a vacant table. Bart covers his eyes with his right
hand and shakes his head slightly…
Endersby:
“Oh nooo...”
He
then picks the drink back up from the table and drinks it…
Shelley:
“Hey!”
SCENE
13: Re-retribution
The
apparently intoxicated duo Margon and Serrag walk down the corridor on deck 2,
towards Margon’s quarters.
Margon:
“Barty was kind of grumpy tonight, HAHAHAHA!”
Voice
from other quarters: “Shut up!”
Margon:
“What’s his problem anyway? Hahaha…”
Serrag:
“Well, good night, Margon.”
Margon:
“Good night, Pointy…”
Serrag
hastily walks down the corridor towards his own quarters. Margon pushes the
button to open the door… Nothing happens.
Margon:
“Hey! Open up you!”
He
tries again, without success.
Margon:
“Computer, open this door…”
Computer:
“Cannot execute command.”
Margon
looks slightly puzzled.
Serrag:
“Why?”
Computer:
“This door is on a time lock.”
He
rolls his eyes and sighs…
Margon:
“Paying me back once for a joke wasn’t enough for that bloody
Vulcan…”
Margon
thinks for a moment…
Margon:
“Margon to Lieutenant Commander Faulkner.”
SCENE
14: Floored
Serrag
climbs into his bed and adjusts his pillow before lying down. He closes his eyes
and just 2 seconds later the com system disrupts his rest.
Faulkner:
“Lieutenant Commander Faulkner to Serrag.”
Serrag:
“Serrag here.”
Faulkner:
“Sorry to disturb you at this hour, commander, but we’ve got a minor issue
here.”
Serrag:
“I’m on my way.”
Serrag
quickly changes into his uniform and is about to leave his quarters. As soon as
the door opens his eyes all of a sudden become very big as if he sees a freight
train coming his way. He hears a loud growl and sees a big Klingon jump at him.
Margon and Serrag both leave the shot and land on the ground with a big thump.